Task

Issues: Students will create crafted product prototype physical or digital model and students will role as young business and present their product.

Gole                            : Your goal is to develop and present a culturally inspired craft product and entrepreneurial plan that

   communicates its significance across cultures and time.

Role                            : You will act as a social entrepreneur and also designer aiming to launch a sustainable business that blends traditional

 craftsmanship with modern needs.

Audience                     : Investors, cultural heritage advocates, and potential customers (classmate)

Situation                     : You must propose your product and plan at a "Young Innovators Global Fair" showcasing

                             craft-based businesses.

Product                       : You will create prototype digital or model product

Standard/Criteria       : Your product will be judged by Criterion A

 

 

Performance and standard:

-      Cultural Significance & Communication

Clearly shows the cultural crafts from local wisdom of your craft idea

Explains how the product communicates across time and cultures

-      Creativity & Innovation

Demonstrates original thinking while honoring tradition

Adapts historical practices to meet modern needs

-      Global and Historical Context

Shows research of relevant historical and cultural background

-      Identifies similar traditions or challenges across cultures

Entrepreneurial Viability & Sustainability

-      Presents a feasible, sustainable business model

Includes eco-friendly practices, fair trade, or social impact