Task
Issues: Students will create crafted product prototype physical or digital model and students will role as young business and present their product.
Gole : Your goal is to develop and present a culturally inspired craft product and entrepreneurial plan that
communicates its significance across cultures and time.
Role : You will act as a social entrepreneur and also designer aiming to launch a sustainable business that blends traditional
craftsmanship with modern needs.
Audience : Investors, cultural heritage advocates, and potential customers (classmate)
Situation : You must propose your product and plan at a "Young Innovators Global Fair" showcasing
craft-based businesses.
Product : You will create prototype digital or model product
Standard/Criteria : Your product will be judged by Criterion A
Performance and standard:
- Cultural Significance & Communication
Clearly shows the cultural crafts from local wisdom of your craft idea
Explains how the product communicates across time and cultures
- Creativity & Innovation
Demonstrates original thinking while honoring tradition
Adapts historical practices to meet modern needs
- Global and Historical Context
Shows research of relevant historical and cultural background
- Identifies similar traditions or challenges across cultures
Entrepreneurial Viability & Sustainability
- Presents a feasible, sustainable business model
Includes eco-friendly practices, fair trade, or social impact
- Pengajar: Reza Rahmawati Fitri, S.Pd Design